Can be opened by Settings and is used to configure the following things:
Changes how many ground fog particles spawn.
Configures the distance of the vanilla fog.
Which trees should be chopped down when using an axe.
Whether the tree capitator should instantly break nearby leaves when chopping down one of our custom trees. When disabled the leaves do break randomly after some time.
Controls how many custom mobs should spawn. The gamerule ‘doMobSpawning’ can also be used to disable the entity spawning just like in vanilla.
Whether Lost Soul should be spawned when an entity dies in the end dimension.