Can be opened by Settings and is used to configure the following things:


Fog Quality

Changes how many ground fog particles spawn.

Vanilla Fog Distance

Configures the distance of the vanilla fog.

Tree Capitator

Which trees should be chopped down when using an axe.

Tree Capitator Clear Leaves

Whether the tree capitator should instantly break nearby leaves when chopping down one of our custom trees. When disabled the leaves do break randomly after some time.

Spawn Quantity

Controls how many custom mobs should spawn. The gamerule ‘doMobSpawning’ can also be used to disable the entity spawning just like in vanilla.

Spawn Lost Souls

Whether Lost Soul should be spawned when an entity dies in the end dimension.